Best marine division template hoi4.

Ditch the Signal Company. It's meant for fast, mobile divisions that do a lot of blitz type warfare, and isn't useful for low-end Infantry (who should spend most of their time dug in, letting better-equipped divisions attack). Consider adding a Support Anti-Air or Support Anti-Tank company instead.

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Division Templates in Millenium Dawn. Im playing this mod for the first time and have no idea how to design the templates, so what templates do you use? I'm having trouble designing divisions in this mod as well. So far i've been running 40 widths with support AA, support heavy engineers and support mechanized recon.Opt; aa, logi, art, Garrison; 5 infantry SC; eng. National Guard; 9 infantry SC; Recon, eng, art. Notes; 21w templates can be upgraded to 27w for late game. Heart army is meant to be scaled for occupation and coastal defense. Don't have nsb, can't attest to tank designer or flame units. Options are listed in my first pick order.Punch through the enemy sea wall. Use mech marine template below as your defensive support, much like mech divisions support tank divisions. 9/1 Mech marines/Amphib tanks. Good all-purpose marine division that can fight well on land as well as do amphibious landings. The biggest thing to consider is your limited special forces capacity, so ... Ok! Thank you very much for the information. My pleasure! Best armor division build: 8 mechanized 2 heavy sp anti-air (if axis or soviet) 11 heavy tank (12 if not axis or soviet) Thank you! I like 3 medium tank 4 motorized and 2 sp artillery. With signal, light armor recon, aa, and mechanic companies.The Best Marine Template - With Testing - Hoi4 NSB 71Cloak 21.3K subscribers Subscribe 1.3K 61K views 1 year ago Going over different templates and how they stack up against well-planned...

R5: I didn't feel like my previous work for the USA was good enough, so this time I researched even more and made the division templates and the division count historical for roleplaying.. Keep in mind that it's not 100%, since a static picture like this doesn't count into armies switching theaters and generals, but this is as close I can get to historical …Petit Guide sur les Templates. By Alex. Petit guide destinés au nouveaux joueurs ou pour ceux à qui le système de création de division n'est pas clair. Ce guide contient mes meilleures templates (Subjectif, 1700+ heures d'expérience) et quelques conseils ! Bonne lecture !

Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. Even though I have a ton of time spent on this game, I have very little idea of how marine templates should look. This is really because I never used them. I know marines are useful for naval invading, and I have a little experience so I realize their strength.

Expose their reinforcements, destroying their lines! Even if you run SF dispersed for this, you're only losing 0.3 org by running engineer support company. This is the rare division where dispersed support gives a slightly larger benefit to soft attack. But only slightly (675 vs 694 base soft attack on '42 tech).In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game for Marines and mountaineer. Which is the support companies. Support artillery has no effect on speed or bonuses.Bad at combat but their job isn't to win fights. Supports, only pick the ones you need. Be very careful on your tanks as supports leech your armor stat. General land combat strategy for any nation is as follows: - line holders sit on your line and hold. Don't attack, occassionaly take fee tiles when available.Tanks add armor to a division since the AI had no clue how to use tank destroyers or anything above a light tank, adding armor to a division negates a lot of soft attack and forces the AI to rely on Hard Attack which is usually very low. These templates are called Space Marines. You take standard or bicycle infantry and add an armor division to it.What is your opinion to the best naval invasion template? Do I just use 7/2 with marines instead of regular infantry? What about the new naval tanks?

In the early terms of HOI4 marines weren't limited and they have better stats than normal infantry. So someone came up with the idea to combine a divisions full of marines with 1 tank batallion. That makes "super marines", thus the name "space marines" from warhammer 40k. Nowadays the term is used for divisions where infantry is mixed …

The best marine template ? Alright so I've been playing Australia quite a bit in multiplayer games and as far I know the meta is to rush fighter 2's and make marine divisions but what are the best Marines I've tried experimenting with the support company's and the special forces research but I would like a vetran to help me decide

Hearts of Iron 4 (HOI4) – Best Marine Templates - Gamer Empire Naval warfare can be a great tool to take over enemy land in Hearts of Iron 4. Here are the …Good for shock troops, but if you want a good one to mass produce that still has a lot of firepower, do 9 infantry, 2 atrillery, one anti air, with support engineers, support artillery, and support anti air. Yes, pretty good. But it can be better. Add infantry until 42 width and slap a good old anti air support.Ok! Thank you very much for the information. My pleasure! Best armor division build: 8 mechanized 2 heavy sp anti-air (if axis or soviet) 11 heavy tank (12 if not axis or soviet) Thank you! I like 3 medium tank 4 motorized and 2 sp artillery. With signal, light armor recon, aa, and mechanic companies.1 AcanthocephalaNo7095 • 2 yr. ago 10 width can't fight long and suffer more losses but with well when you spam it with cas. For marine you want them to have 1 or 2 artillery for more soft attack. Around 4 marines per 1 artillery is good ratio. Also consider combat width to. 21,27,28,42 to 44 might do well for your naval invasion.For support companies you can keep AA, add recon, engineer, signal, and artillery. They do better in offense than 20 widths because of the way the math in the game works. You can also build 40 combat tank divisions. 15 tanks with 5 motorized is the standard but you can change that with spaa and spart and td.Click here for the Navy Guide! Creating divisions is one of the most important aspects of Hearts of Iron IV. In this guide, you’ll be shown what division templates are …

The forced usage of 10/20/40 width divisions is obsolete since they changed it with the nsb/Barbarossa patch. Now everything between 10 and 45 width is viable, while everything between 30 and 40 is kinda sub par. If you want to go with infantry (plus air) for everything create divisions with ~22% artillery and infantry for the rest e.g. 8/2s ...WHY This Division Is The NEW META - HOI4 Infantry Division GuideMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord.gg/feedbac...Best Marine Template? I have been doing a lot of testing with marines and I cant for the life of me find a good marine template that can land on heavily contested ports. Does …The best division for Japan is basically the cheapest mobile division you can get your hands on. In your case, that would be 2 width horse and light tanks with said example on a rampage: Yea that is China getting its heart cut out with a scalpel in 84 days and shown its still beating heart. This on the other hand is made with 5/2/2 light panzer ... Space marines are a banned strategy where a leg infantry template is given 1 heavy tank, heavy tank destroyer, or heavy SPG to give it armor. Often a single heavy 2 will give an infantry 30-40 armor, enough to overcome the piercing of infantry battalions not specialized in anti-tank. And they are very cheap.Dec 25, 2022 · The 40 width light tank template is best used by major nations in early game, and their high speed enables the player to make encirclements with ease! How this template is good: High speed, Good organization early game, Very effective against infantry; Perfect for early game large encirclements 5. 14/4 Marine division Dec 23, 2022 · The latest version of this guide is now available at this link:https://youtu.be/99w-Zoc5Ee4

WHY This Division Is The NEW META - HOI4 Infantry Division GuideMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord.gg/feedbac...2 width light tanks. A single tank battalion per division. As soon as you break enemy lines with real divisions, rush them in and cause chaos. No division is can't enough to catch them. As far as serious template, depends on opponent. Light tanks aren't worthwhile, like at all, against someone with AA or AT their infantry divisions will pierce ...

The whole point of division design is to make a division that is stronger than the sum of battalions, So of course marines should have arty in them. The most common designs are 14-4 and 11-6. But if you can afford them, heavy-amtracks>>marines. Alright, will do that, thanks. There are many other ways to reduce the terrain penalties from ... Marines and mountaineers should also be 7-2 or 14-4. Paratroopers should be 10 paratrooper battalions packed with support companies. Also if you have problems with tanks / air feel free to modify the 7-2 or 14-4 templates to suit your needs by removing an infantry unit & adding AT or AA.Amphibious tank 1's are equal to light tank 2's. Amphibious 2's are equal to medium 1's. A good template would be your average 40 width tank division execpt naval-tanks + mechanized instead of regular tanks and motorized. Maby add in a few motorized arty for good measure. The best combat widths are 10, 15, 18, 27 and 41-45 and I have maths to prove it. TL/DR: I did some math to determine the best combat width in the new system. 10, 15, 18, 27 and 41-45 seem to be the best. EDIT: I made a mistake, the maximum penalty is 33% not 30%. It is now corrected in the pdf and the graphs.2 4 4 comments Nyito • 5 yr. ago I don't know what differences MTG or not would make; I've never played without it. That said, here's what I use for marines: 10/0 Foot marines, engineers, hospital. Same problems as attacking with pure infantry. Use them to create the beachhead and hold, follow up with actual land units ASAP.The Best Marine Template - With Testing - Hoi4 NSB 71Cloak 21.3K subscribers Subscribe 1.3K 61K views 1 year ago Going over different templates and how they stack up against well-planned...I found a better replacement to the 5/2/2. Motorised now has breakthrough and motorised artillery gives more soft attack than Light SPG for much less cost. This new template is cheaper than the pre nsb 5/2/2. the light tank cost 9.4ic which is only 0.4 ic more than pre nsb light tank 2. The tank also needs very little research, only the 1936 ...So recently I have been wondering what would be a good marine division for Britain. I have opened threads where most people said that 7/2 or 14/4 were good templates for marines, but those were from 2 or more years ago, and most people now seem to agree that 7/2 is an outdated template.14 Apr 2022 ... Going over different templates and how they stack up against well-planned defenses. What combat width should you go, how much artillery.

In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game for Marines and mountaineer. Which is the support companies. Support artillery has no effect on speed or bonuses.

TheMelnTeam • 4 mo. ago. Depends on doctrine. 10w marines with shovels + soft attack gouge support is great with superior firepower, even more so if you also farm adaptability. It is much less impressive with other doctrines which don't refund some org and give you ridiculous damage from support companies. However, vs China just land on ...

Hearts of Iron 4 division templates. Hearts of Iron 4's smallest independent combat unit for land warfare is the division, however the game offers a template designer that lets you choose what ...Division templates for no step back. Now they have released the width numbers for terrain any non try hards who are keeping it for their multiplayer victory royale, willing to share some ideas they have for templates, my brain is not big enough for the numbers. Showing 1 - 15 of 15 comments. mk11 Nov 17, 2021 @ 11:28am.12-8 and 13-7 are templates for Superior Firepower; 15-5 is a template for Mobile Warfare. Use either medium or heavy tanks; do not use both. Use mechanized instead of motorized if you have enough industry and supply. Use amtrack 2 instead of mechanized 2 if you can, for the best river breaching division.A division is 1 basic unit depicted on the map during gameplay. The composition of each division is specified by its division template. Division templates can be created and modified by the player using spending army experience. The composition of your division can make or break a battle. Note: IC-cost, attack values etc. may differ due to ...The division designer is a utility located in the recruit & deploy menu of the user interface. It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able to be trained, equipped, and deployed. Templates can be modified, and such ...My basic infantry template would be 10 inf. btn. (20w) - Light Infantry. Or something like 14-4 inf/art with engineer support - Reg Infantry. Or 12-6 inf/art with engineers - Heavy Infantry. These are ust suggestions of course. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops.Tank division: 6 mediums + 4 motorized + support for 20 width, if you go 40 width you can add self propelled art / anti air / anti tank but for the 20 is just not worth it; usually I switch to a 40 width template around 1941/42, I don't really need that any sooner. Motorized: 10 motorized + support, again double if you're going for 40 width.May 5, 2019 · Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. Even though I have a ton of time spent on this game, I have very little idea of how marine templates should look. This is really because I never used them. I know marines are useful for naval invading, and I have a little experience so I realize their strength. A division is 1 basic unit depicted on the map during gameplay. The composition of each division is specified by its division template. Division templates can be created and modified by the player using spending army experience. The composition of your division can make or break a battle. Note: IC-cost, attack values etc. may differ due to ...Those combat widths are for all terrain types. There are different combat widths for different terrains, it all depends where you are playing. Oh so those are the best to have without having different division types for every terrain. I've been doing well with 15 width divisions.For Japan the best template you can build is 44 width marine division consisting of lots of Marines, arty (4+), and one tank or tank destroyer battalion (Heavy in 1941+ is best, light is fine till then) for hardness and armor piercing. Tank destroyers are cheaper to build than tanks but if you have tons of regular tanks, just use whatever you have.

For offense this one works for me as infantry and also marine: 9inf 3 art - supprt art, flame tank, light armor recon, engineer last slot depends on who you fight. If you are uk france and fight germany than maybe antitank or soviets and fight germany. If not rocket artillery. Offensive infantry is a meme.The best admiral stat is attack (+5% dmg), as this attack bonus will apply when convoy raiding, whereas defense (-5% damage taken) only applies when your ships get attacked. Therefore, instilled aggression is typically the best choice. The Spirit of the Navy is quite varied; all of them can be good, depending on circumstance.Best for light tanks. 6-4 light tank-motorized, support engineer, recon, arty, signal. 40 width medium tanks. A lot of ways to go with this. General purpose, 13-7 MT-mech support engineer, recon, signal, maintenance. Can fight infantry or poorly designed heavy tanks. Doesn't match equal tech HTs.Instagram:https://instagram. central de camionesryobi string trimmer replacement stringnicole junkermann web3.0bridgecrest acceptance corp payoff address [Top 5] Hearts of Iron 4 Best Marine Templates That Are Powerful In Hearts of Iron IV, naval invasions can be a key strategic move that could change the … ktvb.com boiseosrs lumbridge elite 1. Basic Templates. 20 width infantry template. Later on you should upgrade this one to 40 width (14infantry + 4 art) 10 width anti-tank template. You should have this template behind the frontline. This is a monster when comes to destroying tanks. 40 width better anti-tank template. Military Police Template.I thought it was because of their mad bonuses on river crosses, marshes and amphibious assaults. Yes you can 7 marines 2 art. It's actually a pretty basic solid division template. 2. [deleted] • 6 yr. ago. yes but the main reason is their organization, and they are slightly better than basic infantry in damage their weakness is their HP ... youtube tampa bay downs live stream 3 Nov 2022 ... Use this marine template in Hearts of Iron IV! Come watch HammoTimee LIVE on Twitch! https://www.twitch.tv/hammotimee Subscribe on ...In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game for Marines and mountaineer. Which is the support companies. Support artillery has no effect on speed or bonuses.Good for shock troops, but if you want a good one to mass produce that still has a lot of firepower, do 9 infantry, 2 atrillery, one anti air, with support engineers, support artillery, and support anti air. Yes, pretty good. But it can be better. Add infantry until 42 width and slap a good old anti air support.